AnimationTree

package
v0.0.0-...-c858641 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Sep 14, 2025 License: MIT Imports: 25 Imported by: 0

Documentation

Overview

A node used for advanced animation transitions in an graphics.gd/classdb/AnimationPlayer.

Note: When linked with an graphics.gd/classdb/AnimationPlayer, several properties and methods of the corresponding graphics.gd/classdb/AnimationPlayer will not function as expected. Playback and transitions should be handled using only the graphics.gd/classdb/AnimationTree and its constituent graphics.gd/classdb/AnimationNode(s). The graphics.gd/classdb/AnimationPlayer node should be used solely for adding, deleting, and editing animations.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type AnimationProcessCallback

type AnimationProcessCallback int //gd:AnimationTree.AnimationProcessCallback
const (
	AnimationProcessPhysics AnimationProcessCallback = 0
	AnimationProcessIdle    AnimationProcessCallback = 1
	AnimationProcessManual  AnimationProcessCallback = 2
)

type Any

type Any interface {
	gd.IsClass
	AsAnimationTree() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsAnimationMixer

func (self *Extension[T]) AsAnimationMixer() AnimationMixer.Instance

func (*Extension[T]) AsAnimationTree

func (self *Extension[T]) AsAnimationTree() Instance

func (*Extension[T]) AsNode

func (self *Extension[T]) AsNode() Node.Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.AnimationTree

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AdvanceExpressionBaseNode

func (self Instance) AdvanceExpressionBaseNode() string

func (Instance) AnimPlayer

func (self Instance) AnimPlayer() string

func (Instance) AsAnimationMixer

func (self Instance) AsAnimationMixer() AnimationMixer.Instance

func (Instance) AsAnimationTree

func (self Instance) AsAnimationTree() Instance

func (Instance) AsNode

func (self Instance) AsNode() Node.Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) GetProcessCallback

func (self Instance) GetProcessCallback() AnimationProcessCallback

Returns the process notification in which to update animations.

func (Instance) ID

func (self Instance) ID() ID

func (Instance) OnAnimationPlayerChanged

func (self Instance) OnAnimationPlayerChanged(cb func(), flags ...Signal.Flags)

func (Instance) SetAdvanceExpressionBaseNode

func (self Instance) SetAdvanceExpressionBaseNode(value string)

func (Instance) SetAnimPlayer

func (self Instance) SetAnimPlayer(value string)

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) SetProcessCallback

func (self Instance) SetProcessCallback(mode AnimationProcessCallback)

Sets the process notification in which to update animations.

func (Instance) SetTreeRoot

func (self Instance) SetTreeRoot(value AnimationRootNode.Instance)

func (Instance) TreeRoot

func (self Instance) TreeRoot() AnimationRootNode.Instance

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL