GradientTexture2D

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Published: Sep 20, 2025 License: MIT Imports: 28 Imported by: 0

Documentation

Overview

A 2D texture that obtains colors from a Gradient to fill the texture data. This texture is able to transform a color transition into different patterns such as a linear or a radial gradient. The texture is filled by interpolating colors starting from FillFrom to FillTo offsets by default, but the gradient fill can be repeated to cover the entire texture.

The gradient is sampled individually for each pixel so it does not necessarily represent an exact copy of the gradient (see Width and Height). See also GradientTexture1D, CurveTexture and CurveXYZTexture.

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

This section is empty.

Types

type Advanced

type Advanced = class

Advanced exposes a 1:1 low-level instance of the class, undocumented, for those who know what they are doing.

type Any

type Any interface {
	gd.IsClass
	AsGradientTexture2D() Instance
}

type Extension

type Extension[T gdclass.Interface] struct{ gdclass.Extension[T, Instance] }

Extension can be embedded in a new struct to create an extension of this class. T should be the type that is embedding this Extension

func (*Extension[T]) AsGradientTexture2D

func (self *Extension[T]) AsGradientTexture2D() Instance

func (*Extension[T]) AsObject

func (self *Extension[T]) AsObject() [1]gd.Object

func (*Extension[T]) AsRefCounted

func (self *Extension[T]) AsRefCounted() [1]gd.RefCounted

func (*Extension[T]) AsResource

func (self *Extension[T]) AsResource() Resource.Instance

func (*Extension[T]) AsTexture

func (self *Extension[T]) AsTexture() Texture.Instance

func (*Extension[T]) AsTexture2D

func (self *Extension[T]) AsTexture2D() Texture2D.Instance

type Fill

type Fill int //gd:GradientTexture2D.Fill
const (
	// The colors are linearly interpolated in a straight line.
	FillLinear Fill = 0
	// The colors are linearly interpolated in a circular pattern.
	FillRadial Fill = 1
	// The colors are linearly interpolated in a square pattern.
	FillSquare Fill = 2
)

type ID

type ID Object.ID

ID is a typed object ID (reference) to an instance of this class, use it to store references to objects with unknown lifetimes, as an ID will not panic on use if the underlying object has been destroyed.

func (ID) Instance

func (id ID) Instance() (Instance, bool)

type Instance

type Instance [1]gdclass.GradientTexture2D

Instance of the class with convieniently typed arguments and results.

var Nil Instance

Nil is a nil/null instance of the class. Equivalent to the zero value.

func New

func New() Instance

func (Instance) AsGradientTexture2D

func (self Instance) AsGradientTexture2D() Instance

func (Instance) AsObject

func (self Instance) AsObject() [1]gd.Object

func (Instance) AsRefCounted

func (self Instance) AsRefCounted() [1]gd.RefCounted

func (Instance) AsResource

func (self Instance) AsResource() Resource.Instance

func (Instance) AsTexture

func (self Instance) AsTexture() Texture.Instance

func (Instance) AsTexture2D

func (self Instance) AsTexture2D() Texture2D.Instance

func (Instance) Fill

func (self Instance) Fill() Fill

The gradient's fill type.

func (Instance) FillFrom

func (self Instance) FillFrom() Vector2.XY

The initial offset used to fill the texture specified in UV coordinates.

func (Instance) FillTo

func (self Instance) FillTo() Vector2.XY

The final offset used to fill the texture specified in UV coordinates.

func (Instance) Gradient

func (self Instance) Gradient() Gradient.Instance

The Gradient used to fill the texture.

func (Instance) ID

func (self Instance) ID() ID

func (Instance) Repeat

func (self Instance) Repeat() Repeat

The gradient's repeat type.

func (Instance) SetFill

func (self Instance) SetFill(value Fill)

SetFill sets the property returned by [GetFill].

func (Instance) SetFillFrom

func (self Instance) SetFillFrom(value Vector2.XY)

SetFillFrom sets the property returned by [GetFillFrom].

func (Instance) SetFillTo

func (self Instance) SetFillTo(value Vector2.XY)

SetFillTo sets the property returned by [GetFillTo].

func (Instance) SetGradient

func (self Instance) SetGradient(value Gradient.Instance)

SetGradient sets the property returned by [GetGradient].

func (Instance) SetHeight

func (self Instance) SetHeight(value int)

The number of vertical color samples that will be obtained from the Gradient, which also represents the texture's height.

func (*Instance) SetObject

func (self *Instance) SetObject(obj [1]gd.Object) bool

func (Instance) SetRepeat

func (self Instance) SetRepeat(value Repeat)

SetRepeat sets the property returned by [GetRepeat].

func (Instance) SetUseHdr

func (self Instance) SetUseHdr(value bool)

SetUseHdr sets the property returned by [IsUsingHdr].

func (Instance) SetWidth

func (self Instance) SetWidth(value int)

The number of horizontal color samples that will be obtained from the Gradient, which also represents the texture's width.

func (Instance) UseHdr

func (self Instance) UseHdr() bool

If true, the generated texture will support high dynamic range ([Image.FormatRgbaf] format). This allows for glow effects to work if Environment.GlowEnabled is true. If false, the generated texture will use low dynamic range; overbright colors will be clamped ([Image.FormatRgba8] format).

func (Instance) Virtual

func (self Instance) Virtual(name string) reflect.Value

type Repeat

type Repeat int //gd:GradientTexture2D.Repeat
const (
	// The gradient fill is restricted to the range defined by [FillFrom] to [FillTo] offsets.
	//
	// [FillFrom]: https://pkg.go.dev/graphics.gd/classdb/#Instance.FillFrom
	// [FillTo]: https://pkg.go.dev/graphics.gd/classdb/#Instance.FillTo
	RepeatNone Repeat = 0
	// The texture is filled starting from [FillFrom] to [FillTo] offsets, repeating the same pattern in both directions.
	//
	// [FillFrom]: https://pkg.go.dev/graphics.gd/classdb/#Instance.FillFrom
	// [FillTo]: https://pkg.go.dev/graphics.gd/classdb/#Instance.FillTo
	RepeatDefault Repeat = 1
	// The texture is filled starting from [FillFrom] to [FillTo] offsets, mirroring the pattern in both directions.
	//
	// [FillFrom]: https://pkg.go.dev/graphics.gd/classdb/#Instance.FillFrom
	// [FillTo]: https://pkg.go.dev/graphics.gd/classdb/#Instance.FillTo
	RepeatMirror Repeat = 2
)

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